44 const void *out_config;
46 0, &out_config, NULL);
48 fprintf(stderr,
"Error getting supported sample formats\n");
67 const void *out_config;
69 0, &out_config, NULL);
71 fprintf(stderr,
"Error getting supported sample rates\n");
74 const int *p = out_config;
75 int best_samplerate = 0;
81 if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate))
85 return best_samplerate;
91 const void *out_config;
93 0, &out_config, NULL);
95 fprintf(stderr,
"Error getting supported channel layouts\n");
99 int best_nb_channels = 0;
107 if (nb_channels > best_nb_channels) {
109 best_nb_channels = nb_channels;
124 fprintf(stderr,
"Error sending the frame to the encoder\n");
135 fprintf(stderr,
"Error encoding audio frame\n");
139 fwrite(
pkt->data, 1,
pkt->size, output);
146 const char *filename;
157 fprintf(stderr,
"Usage: %s <output file>\n", argv[0]);
165 fprintf(stderr,
"Codec not found\n");
171 fprintf(stderr,
"Could not allocate audio codec context\n");
181 fprintf(stderr,
"Encoder does not support sample format %s",
194 fprintf(stderr,
"Could not open codec\n");
198 f = fopen(filename,
"wb");
200 fprintf(stderr,
"Could not open %s\n", filename);
207 fprintf(stderr,
"could not allocate the packet\n");
214 fprintf(stderr,
"Could not allocate audio frame\n");
227 fprintf(stderr,
"Could not allocate audio data buffers\n");
234 for (i = 0; i < 200; i++) {
240 samples = (uint16_t*)
frame->data[0];
Libavcodec external API header.
int main(int argc, char *argv[])
Public libavutil channel layout APIs header.
common internal and external API header
static int select_channel_layout(const AVCodec *codec, AVChannelLayout *dst)
static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt, FILE *output)
static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
static int select_sample_rate(const AVCodec *codec)
reference-counted frame API
int avcodec_open2(AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options)
Initialize the AVCodecContext to use the given AVCodec.
AVCodecContext * avcodec_alloc_context3(const AVCodec *codec)
Allocate an AVCodecContext and set its fields to default values.
const AVCodec * avcodec_find_encoder(enum AVCodecID id)
Find a registered encoder with a matching codec ID.
void avcodec_free_context(AVCodecContext **avctx)
Free the codec context and everything associated with it and write NULL to the provided pointer.
int avcodec_receive_packet(AVCodecContext *avctx, AVPacket *avpkt)
Read encoded data from the encoder.
int avcodec_send_frame(AVCodecContext *avctx, const AVFrame *frame)
Supply a raw video or audio frame to the encoder.
int avcodec_get_supported_config(const AVCodecContext *avctx, const AVCodec *codec, enum AVCodecConfig config, unsigned flags, const void **out_configs, int *out_num_configs)
Retrieve a list of all supported values for a given configuration type.
@ AV_CODEC_CONFIG_SAMPLE_FORMAT
AVSampleFormat, terminated by AV_SAMPLE_FMT_NONE.
@ AV_CODEC_CONFIG_SAMPLE_RATE
int, terminated by 0
@ AV_CODEC_CONFIG_CHANNEL_LAYOUT
AVChannelLayout, terminated by {0}.
void av_packet_free(AVPacket **pkt)
Free the packet, if the packet is reference counted, it will be unreferenced first.
void av_packet_unref(AVPacket *pkt)
Wipe the packet.
AVPacket * av_packet_alloc(void)
Allocate an AVPacket and set its fields to default values.
#define AV_CHANNEL_LAYOUT_STEREO
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
#define AVERROR_EOF
End of file.
int av_frame_get_buffer(AVFrame *frame, int align)
Allocate new buffer(s) for audio or video data.
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
int av_frame_make_writable(AVFrame *frame)
Ensure that the frame data is writable, avoiding data copy if possible.
const char * av_get_sample_fmt_name(enum AVSampleFormat sample_fmt)
Return the name of sample_fmt, or NULL if sample_fmt is not recognized.
AVSampleFormat
Audio sample formats.
@ AV_SAMPLE_FMT_S16
signed 16 bits
An AVChannelLayout holds information about the channel layout of audio data.
int nb_channels
Number of channels in this layout.
main external API structure.
AVChannelLayout ch_layout
Audio channel layout.
enum AVSampleFormat sample_fmt
audio sample format
int64_t bit_rate
the average bitrate
int sample_rate
samples per second
int frame_size
Number of samples per channel in an audio frame.
This structure describes decoded (raw) audio or video data.
This structure stores compressed data.